Religion

Gods Oversee the World. The gods are real and embody a variety of beliefs, exerting influence over the world by granting divine magic and signs to guide their followers. While some folk might refuse to honor the gods as deities, none can deny their existence. Gods intervene in mortal affairs, though are careful not to expose their plans to their supernatural enemies.”

Dead Religions

Promethean Titans
Voboggia

These are religions that were once major religions and often associated with the origins of the multiverse and the current major deities.

Outer Planes Religions

The Elders
Jordic Pantheon
The Way of the Maker
The Cabal

The powers behind Theria’s Outer Planes religions are tied to the Prime Material Plane through the origins of the Multiverse, where they gain power from worship, ritual, and sacrifice. The deities of these religions are unfathomably powerful, and usually reside in the Outer Planes. These deities often send emissaries to the material plane to do their bidding, though taking a material shape and visiting the planes in secret is not uncommon. While on the material plane—though still mighty—extraplanar beings are vulnerable to mortal death from their material form. It is easier to banish such a being than it is to slay it.

Inner Planes Religions

The Spirit Walk
The Sea Lords
The Fey Court
Door Opteema

Inner Planes religions have deities that exist on the Prime Material Plane, Astral Plane, Ethereal Plane, or some combination of these. The greatest beings of these belief systems can be found in physical manifestations on the material plane.


Religion Summaries

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Promethean Titans
Origin: Theren, the first ancient civilization that spanned all of Theria and disappeared, leaving only ruins
Power Centers: Unknown
Typical Followers: None, though there are small conclaves scattered here and there. The Titans are regarded as the gods before the gods, or the creators of the gods.
Summary: The Prometheans were worshipped by ancient civilizations, all the way up to Theren, an ancient civilization that experienced great prosperity and unity amongst the races, until its sudden disappearance. This event seemed to change the standing of the Titans from active deities in Theria to whispered myth among the tribes left behind from the Mistfall event that spirited away Theren. No one really knows what happened to the Titans, though they are generally considered to be dead or departed from the Multiverse. Generally, they were thought to be part of the primordial origins of the Multiverse, or creators of the planes and the gods known and worshipped today. Some say that they took the utopia of Theren elsewhere, while others say that the modern gods killed, imprisoned, or banished them. Another explanation is that they still exist, but slumber or observe without intervention in the affairs of the Multiverse. Most of the names of the Titans have been forgotten, though scholars and archaeologists work today to uncover such knowledge from the ruins of Theren scattered across the continent.

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Jordic Pantheon
Origin: Njorva, a civilization that used to make up the area of Ravensfjord and Khor
Power Centers: Ravensfjord, Khor, The Grey Coast, and Asgard
Typical Followers: Khorians, Jordmen, Sons of Thur, and Orc Ghorim.
Summary:The Jordic Pantheon is a polytheistic religious system native to Northwest Theria, Its home is on the plane of Asgard in the Outer Planes, where its deities live. The most powerful include Odin, Thur, Freja, Sif, and Loki. The Jordic religion puts strength, honor, and integrity above all else, believing that battle prowess and achievement lead to direct reward in ascension to Valhalla. The spirits of dead followers are conscripted to the highest bidding deity on the plane of Asgard, which will conjoin with the Ragnarok, or reckoning, at the start of the next Age.

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The Way of the Maker
Origin: Oris, the ancient civilization centered in the Orishi Cradle that covered Dendrum, Zanesh Ahal, and The Goldmaw Wilds.
Power Centers: Dendrum, The Grey Coast, The Gulf of Green Waters, Zanesh Ahal, and Paradise.
Typical Followers: Atleans, Gardeners, Sons of Geula, and Orc Rurgha.
Summary The Way of the Maker, often known simply as The Way, is a dualistic, monotheistic religion native to Southeast Theria and Central Theria. The prominent religious figure is The Maker, who is an omniscient, genderless creator that writes the fates of all living things according to their deeds. The Maker lives in Paradise in the Outer Planes, with his angelic hosts. There are a few sects of the Way that sometimes conflict depending on geographical region. The Way puts selflessness, justice, truth, and action above all else, and promotes these tenets as the key to reaching Paradise after death. The Way opposes the forces of Hell and the Abyss, which its Holy Texts claim is the resting place of souls that turn away from The Maker.

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The Spirit Walk
Origin: Tribal shamanism predating civilization.
Power Centers: Muri Kindi, Goldmaw Wilds, Ravenskogen, Druid Enclave
Typical Followers: Druids, Orcs, tribal shamans
Summary The Way of the Maker, often known simply as The Way, is a dualistic, monotheistic religion native to Southeast Theria and Central Theria. The prominent religious figure is The Maker, who is an omniscient, genderless creator that writes the fates of all living things according to their deeds. The Maker lives in Paradise in the Outer Planes, with his angelic hosts. There are a few sects of the Way that sometimes conflict depending on geographical region. The Way puts selflessness, justice, truth, and action above all else, and promotes these tenets as the key to reaching Paradise after death. The Way opposes the forces of Hell and the Abyss, which its Holy Texts claim is the resting place of souls that turn away from The Maker.

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The Cabal
Origin: Oris, the ancient civilization centered in the Orishi Cradle that covered Dendrum, Zanesh Ahal, and The Goldmaw Wilds.
Power Centers: Dendrum, The Grey Coast, The Gulf of Green Waters, Zanesh Ahal, and Paradise.
Typical Followers: Atleans, Gardeners, Sons of Geula, and Orc Rurgha.
Summary The Way of the Maker, often known simply as The Way, is a dualistic, monotheistic religion native to Southeast Theria and Central Theria. The prominent religious figure is The Maker, who is an omniscient, genderless creator that writes the fates of all living things according to their deeds. The Maker lives in Paradise in the Outer Planes, with his angelic hosts. There are a few sects of the Way that sometimes conflict depending on geographical region. The Way puts selflessness, justice, truth, and action above all else, and promotes these tenets as the key to reaching Paradise after death. The Way opposes the forces of Hell and the Abyss, which its Holy Texts claim is the resting place of souls that turn away from The Maker.

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The Elders
Origin: Oris, the ancient civilization centered in the Orishi Cradle that covered Dendrum, Zanesh Ahal, and The Goldmaw Wilds.
Power Centers: Dendrum, The Grey Coast, The Gulf of Green Waters, Zanesh Ahal, and Paradise.
Typical Followers: Atleans, Gardeners, Sons of Geula, and Orc Rurgha.
Summary The Way of the Maker, often known simply as The Way, is a dualistic, monotheistic religion native to Southeast Theria and Central Theria. The prominent religious figure is The Maker, who is an omniscient, genderless creator that writes the fates of all living things according to their deeds. The Maker lives in Paradise in the Outer Planes, with his angelic hosts. There are a few sects of the Way that sometimes conflict depending on geographical region. The Way puts selflessness, justice, truth, and action above all else, and promotes these tenets as the key to reaching Paradise after death. The Way opposes the forces of Hell and the Abyss, which its Holy Texts claim is the resting place of souls that turn away from The Maker.

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Door Opteema
Origin: Oris, the ancient civilization centered in the Orishi Cradle that covered Dendrum, Zanesh Ahal, and The Goldmaw Wilds.
Power Centers: Dendrum, The Grey Coast, The Gulf of Green Waters, Zanesh Ahal, and Paradise.
Typical Followers: Atleans, Gardeners, Sons of Geula, and Orc Rurgha.
Summary The Way of the Maker, often known simply as The Way, is a dualistic, monotheistic religion native to Southeast Theria and Central Theria. The prominent religious figure is The Maker, who is an omniscient, genderless creator that writes the fates of all living things according to their deeds. The Maker lives in Paradise in the Outer Planes, with his angelic hosts. There are a few sects of the Way that sometimes conflict depending on geographical region. The Way puts selflessness, justice, truth, and action above all else, and promotes these tenets as the key to reaching Paradise after death. The Way opposes the forces of Hell and the Abyss, which its Holy Texts claim is the resting place of souls that turn away from The Maker.

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The Fey Court
Origin: Oris, the ancient civilization centered in the Orishi Cradle that covered Dendrum, Zanesh Ahal, and The Goldmaw Wilds.
Power Centers: Dendrum, The Grey Coast, The Gulf of Green Waters, Zanesh Ahal, and Paradise.
Typical Followers: Atleans, Gardeners, Sons of Geula, and Orc Rurgha.
Summary The Way of the Maker, often known simply as The Way, is a dualistic, monotheistic religion native to Southeast Theria and Central Theria. The prominent religious figure is The Maker, who is an omniscient, genderless creator that writes the fates of all living things according to their deeds. The Maker lives in Paradise in the Outer Planes, with his angelic hosts. There are a few sects of the Way that sometimes conflict depending on geographical region. The Way puts selflessness, justice, truth, and action above all else, and promotes these tenets as the key to reaching Paradise after death. The Way opposes the forces of Hell and the Abyss, which its Holy Texts claim is the resting place of souls that turn away from The Maker.

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The Sea Lords
Origin: Oris, the ancient civilization centered in the Orishi Cradle that covered Dendrum, Zanesh Ahal, and The Goldmaw Wilds.
Power Centers: Dendrum, The Grey Coast, The Gulf of Green Waters, Zanesh Ahal, and Paradise.
Typical Followers: Atleans, Gardeners, Sons of Geula, and Orc Rurgha.
Summary The Way of the Maker, often known simply as The Way, is a dualistic, monotheistic religion native to Southeast Theria and Central Theria. The prominent religious figure is The Maker, who is an omniscient, genderless creator that writes the fates of all living things according to their deeds. The Maker lives in Paradise in the Outer Planes, with his angelic hosts. There are a few sects of the Way that sometimes conflict depending on geographical region. The Way puts selflessness, justice, truth, and action above all else, and promotes these tenets as the key to reaching Paradise after death. The Way opposes the forces of Hell and the Abyss, which its Holy Texts claim is the resting place of souls that turn away from The Maker.

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Voboggia
Origin: Oris, the ancient civilization centered in the Orishi Cradle that covered Dendrum, Zanesh Ahal, and The Goldmaw Wilds.
Power Centers: Dendrum, The Grey Coast, The Gulf of Green Waters, Zanesh Ahal, and Paradise.
Typical Followers: Atleans, Gardeners, Sons of Geula, and Orc Rurgha.
Summary The Way of the Maker, often known simply as The Way, is a dualistic, monotheistic religion native to Southeast Theria and Central Theria. The prominent religious figure is The Maker, who is an omniscient, genderless creator that writes the fates of all living things according to their deeds. The Maker lives in Paradise in the Outer Planes, with his angelic hosts. There are a few sects of the Way that sometimes conflict depending on geographical region. The Way puts selflessness, justice, truth, and action above all else, and promotes these tenets as the key to reaching Paradise after death. The Way opposes the forces of Hell and the Abyss, which its Holy Texts claim is the resting place of souls that turn away from The Maker.

Religion

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